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This command will attempt to damage another person or creature with whom you are currently engaged in combat.

It is an opposed action that requires sequence points and energy points to perform.

It uses the relevant combat skill for the weapon you are presently wielding or the combat/brawling skill if you are unarmed.

The following attributes have a direct impact upon this action:
Agility - influences chance of hitting
Strength - damage inflicted

The following attributes have an indirect impact upon this action:
Reflex - The attribute used to defend against an attack.